hello-agent
A headless, RustDesk-protocol-compatible remote-support agent for Windows.
One self-contained binary, no Flutter UI. Designed for one-line MDM
deployment against a self-hosted rustdesk-server
(or the Pro/admin variant). A supporter using the stock rustdesk.exe
client can connect; the controlled-side user gets a native approval
prompt and clicks Yes / No.
CLI
hello-agent.exe --install # register + start service
hello-agent.exe --uninstall # stop, delete, clean up
hello-agent.exe --config <BLOB> # import admin-UI deploy string
hello-agent.exe --install --config <BLOB> # MDM one-liner
--config accepts both forms emitted by the rustdesk-server admin UI:
- the reversed-base64 deploy string (
0nI900VsFHZ…) - the
host=server,key=…,api=…,relay=…filename form
If --config is omitted and no prior install left a rendezvous
configuration behind, hello-agent falls back to a built-in default
pointing at the cybnet rustdesk-server:
custom-rendezvous-server = rd.gamecom.ch
api-server = https://rd.gamecom.ch
relay-server = rd.gamecom.ch
key = tcxma69cN3OWt25jQ75apSCtaZGIfDqIIP6yGNj3dgs=
Operators who run their own rustdesk-server must pass --config with
their deploy blob; defaults are only applied when the config slot is
empty, so --config always wins.
Architecture
hello-agent.exe --install
│
└──> creates Windows service "hello-agent", binPath ends in --service
│
hello-agent.exe --service # Session 0, LocalSystem
│
├── unattended_password::rotate_and_report (background thread)
│ └─ POSTs per-boot password to <api-server>/api/unattended-password
│ with retry until ack — races rendezvous registration
│
└──> spawns into the active console session as SYSTEM token:
│
hello-agent.exe --server # user session, SYSTEM token
│
├── default ipc listener (rustdesk core)
├── RendezvousMediator ──> rustdesk-server registration + NAT
├── hbbs_http::sync ──> /api/heartbeat + /api/sysinfo
│ └─ stamps `agent_name` / `agent_version` / `inventory`
│ into each /api/sysinfo payload (re-uploads when the
│ inventory collector below transitions empty → ready)
│ └─ signs every request with the device's Ed25519 sk
│ (same key rendezvous registers via RegisterPk).
│ The server's first valid sig flips that peer to
│ `managed=1` and unsigned posts get 401 from then on.
│ Spec: rustdesk-server/docs/AGENT-API-AUTH.md
├── exec::run_loop (background thread)
│ └─ subscribes to sync.rs's EXEC_SENDER broadcast; for
│ each queued PowerShell command runs `powershell.exe
│ -NoProfile -NonInteractive -Command -`, captures
│ stdout+stderr with 1 MiB cap & 5-min timeout, POSTs
│ signed result to /api/agent/exec-result. Idle unless
│ an admin dispatches via the dashboard.
├── inventory::collect_inventory (background thread)
│ └─ PowerShell + WMI + wlanapi + ipify → `INVENTORY` global
│ consumed by hbbs_http::sync above; one-shot, no retry
│
│ at startup, --server proactively spawns (via WTSQueryUserToken
│ + CreateProcessAsUserW with lpDesktop = winsta0\default —
│ librustdesk's run_as_user uses lpDesktop=NULL which inherits
│ the invisible Session 0 service desktop):
▼
hello-agent.exe --cm # user session, USER token,
│ # winsta0\default desktop
├── binds `_cm` IPC pipe (long-running — one child per session)
├── reads Data::Login from parent's start_ipc
├── shows MessageBoxW on the user's interactive desktop
└── replies Data::Authorize / Data::Close (per peer), keeps listening
The protocol stack (rendezvous, login validation, screen capture, input,
relay) is the upstream librustdesk code, vendored under
vendor/rustdesk/ for an independent build. This
crate is the thin shell that gives us the new CLI surface, the Windows
service shell, and the native approval popup that replaces the stock
Flutter Connection Manager.
Repo layout
hello-agent/
├── src/ hello-agent sources (~2400 lines)
├── vendor/rustdesk/ vendored RustDesk crate + workspace libs
│ ├── Cargo.toml rustdesk's own workspace + package manifest
│ ├── src/ librustdesk source
│ └── libs/ hbb_common, scrap, enigo, clipboard, …
├── Cargo.toml hello-agent package manifest, path-deps on vendor
├── ci/ provision scripts for the Gitea Windows-build /
│ Linux-signing self-hosted runners
├── .gitea/workflows/ Gitea CI
└── README.md
The vendored source has a handful of local divergences from upstream.
Most patch sites carry an inline hello-agent breadcrumb (search for
grep -rn "hello-agent" vendor/rustdesk/ in a tree where the patches
have been applied) but a couple of one-token edits like
pub mod custom_server don't, so the list below is the authoritative
inventory — keep it in sync when adding new patches.
-
Module visibility —
vendor/rustdesk/src/lib.rs:mod custom_server→pub mod custom_serverso hello-agent'sconfig_importcan call the deploy-blob decoder.mod ui_cm_interface→pub mod ui_cm_interfaceso the headless--cmprocess can plug aMessageBoxW-basedInvokeUiCMinto upstream's connection-manager IPC loop and inherit file-transfer, chat, and clipboard handling rather than re-implementing them.mod hbbs_http→pub mod hbbs_httpso hello-agent'sunattended_password::try_reportandexec::run_loopcan reachlibrustdesk::hbbs_http::sign::build_signed_headersandlibrustdesk::hbbs_http::sync::exec_signal_receiver. Without this the in-crate code can't sign / can't subscribe to the server's queued PowerShell commands, and the build fails withE0603: module 'hbbs_http' is private. Tightly coupled to the Signed agent API and Remote PowerShell exec divergences below.
-
Build shape —
vendor/rustdesk/Cargo.toml:[lib] crate-typereduced from["cdylib", "staticlib", "rlib"]to["rlib"]. We statically link the rlib into hello-agent.exe; the cdylib link step (used by upstream for Flutter FFI) tripsLNK1169 multiply-defined symbolsfrom overlapping windows-targets/windows_x86_64_msvc versions and we don't need it. -
Heartbeat cadence lowered 15s → 1s so device-online status in the admin UI reacts faster:
libs/hbb_common/src/config.rs(REG_INTERVAL, UDP rendezvous re-register) andsrc/hbbs_http/sync.rs(TIME_HEARTBEAT, HTTP/api/heartbeat). -
Sysinfo upload extensions —
libs/hbb_common/src/config.rsadds three opt-inRwLock<String>globals —AGENT_NAME,AGENT_VERSION,INVENTORY— that hello-agent populates at startup (rebrand identity) and asynchronously (CMDB inventory).src/hbbs_http/sync.rsreads them when each/api/sysinfopayload is constructed and trackshad_inventoryon theInfoUploadedstate so the loop re-uploads whenINVENTORYtransitions empty → populated (the collector is async and routinely loses the race against the first sysinfo tick). -
Documentation / branding URLs retargeted from
rustdesk.comtocstudio.ch/hello-agent/:libs/hbb_common/src/config.rs(LINK_DOCS_HOME,LINK_DOCS_X11_REQUIRED),src/client.rs(SCRAP_X11_REF_URL, login-screen help link). Plus author / copyright strings inCargo.toml(LegalCopyright) andsrc/main.rs(.author(...)). Cosmetic, but they show through in the Windows EXE metadata and in-app error dialogs. -
Signed agent API — every
POST /api/heartbeat,POST /api/sysinfo, andPOST /api/unattended-passwordcarries two extra headers (X-RD-Device-Id,X-RD-Signature: v1.<ts>.<base64-ed25519-sig>) so the server can bind the request to the device's existing rendezvous keypair instead of trusting theid+uuidbody fields. Without this patch, anyone who knows a peer's id and uuid can inject inventory, heartbeats, and unattended-access passwords for it. Three patch sites in the vendor tree (plus one in the hello-agent crate):- New file
src/hbbs_http/sign.rs— the signer (build_signed_headers,path_from_url). ReadsConfig::get_key_pair()andConfig::get_id(); uses the re-exportedhbb_common::sodiumoxide. src/hbbs_http.rs— addspub mod sign;next to the existing module declarations.src/common.rs— thepost_request_andparse_simple_headerheader-string parsers now accept a\n-separated list ofName: Valuelines so we can pass both signing headers in one call. Old single-pair callers parse identically — there's no newline to split on.src/hbbs_http/sync.rscall sites (the sysinfo POST around the sysinfo-version comparison block, and the heartbeat POST a few dozen lines later) — both build a signed-headers string viacrate::hbbs_http::sign::build_signed_headers("POST", &path_from_url(&url), body.as_bytes()).unwrap_or_default()and pass it topost_requestinstead of"".
And in the hello-agent crate proper (not the vendor tree, no re-sync concern):
src/unattended_password.rs—try_reportalso signs itsPOST /api/unattended-passwordvialibrustdesk::hbbs_http::sign::build_signed_headers.
Matching server side: see rustdesk-server's
docs/AGENT-API-AUTH.mdfor the wire format and verification flow. - New file
-
Remote PowerShell exec — the dashboard can queue a PowerShell script for a managed peer; the agent runs it as its service account and POSTs the result back. Gated server-side on admin role +
peer.managed=1+ strategyenable-remote-exec=Y. Vendor-tree patches:src/hbbs_http/sync.rs— newEXEC_SENDERbroadcast channel, newExecRequesttype, newpub fn exec_signal_receiver()helper, and the heartbeat-reply parser drains theexec: [...]field into the channel. Vanilla rustdesk simply has no subscriber — the channel send errors out with NoReceivers and the requests are dropped silently.
In the hello-agent crate:
src/exec.rs— the PowerShell runner. Subscribes to the broadcast channel above, spawnspowershell.exe -NoProfile -NonInteractive -ExecutionPolicy Bypass -Command -, writes the script to stdin, captures stdout+stderr with 1 MiB cap and a 5-minute wall-clock timeout, signs and POSTs the result to/api/agent/exec-result. Started fromrun_server()insrc/main.rs(must live in the--serverprocess to share the broadcast channel with sync.rs).Cargo.toml— addsprocessto tokio's feature list fortokio::process::Command.
Server-side spec: see
docs/AGENT-API-AUTH.md§Remote PowerShell exec.
Build
Local (Windows)
$env:VCPKG_ROOT = "C:\vcpkg"
cd vendor\rustdesk
& "$env:VCPKG_ROOT\vcpkg" install --triplet x64-windows-static
cd ..\..
cargo build --release --bin hello-agent
# → target\release\hello-agent.exe
The first build is slow (~15 min) because cargo compiles the entire RustDesk crate plus its workspace libraries. Subsequent builds are incremental.
CI
.gitea/workflows/build-windows.yml
builds on a self-hosted Windows runner. It checks out hello-agent
(self-contained, no submodules), runs vcpkg against the vendored
vcpkg.json, builds, and uploads SignOutput\hello-agent-<version>-x86_64.exe.
Re-syncing the vendored copy
To pull updates from upstream RustDesk:
- Sync the upstream rustdesk repo locally and
git submodule update --initforlibs/hbb_common. rsync -a --delete --exclude=.git --exclude=target --exclude=flutter --exclude=appimage … upstream-rustdesk/ vendor/rustdesk/- Re-apply the local divergences enumerated in the
Repo layout section above (that list is the source
of truth — most patches carry a
hello-agentbreadcrumb in a nearby comment, but a couple of one-token edits likepub mod custom_serverdo not). The reliable recipe is to diff against the upstream rev you rsync'd from before you do the rsync, stash the patch hunks, then re-apply them on top of the new tree. cargo build --release --bin hello-agent— fix any breakage from upstream API drift in our src/ modules.
Stale keys / supporter "stuck on connecting"
The agent's identity (id) and key_pair live in hello-agent.toml.
They're generated once on first run, registered with the rendezvous
server, and re-used forever after. If the rendezvous server's cached
entry and the agent's local keypair drift apart, the encrypted handshake
silently fails on the supporter side — the supporter's stock rustdesk
client shows "Please wait for the remote side…" / similar, the agent log
shows a Connection opened followed by ~30 seconds of nothing then
Peer close, and the popup never fires (because no LoginRequest ever
decrypts).
How to recognize it: agent log says register_pk of rd due to key not confirmed followed by Generated new keypair for id:, and the
rustdesk-server admin UI already has a record for that agent id from
prior runs.
How to recover:
- Delete the device record for that agent id from the rustdesk-server admin UI's device list. The next agent heartbeat re-creates it with the current public key.
- Restart the supporter's stock rustdesk app (clears its in-process pubkey cache).
- Reconnect — the supporter now resolves the current pubkey, the handshake succeeds, the popup fires.
hello-agent --uninstall deliberately preserves the LocalService config
dir so the agent keypair survives an uninstall→reinstall cycle. To force
a fresh keypair, also run after --uninstall:
rmdir /s /q "%SystemRoot%\ServiceProfiles\LocalService\AppData\Roaming\hello-agent"
…and then delete the device record from the admin UI as above.
Verifying end-to-end
- Install:
hello-agent.exe --install --config <BLOB>from elevated PowerShell. - Confirm:
sc query hello-agent→RUNNING. - From another machine running stock
rustdesk.exe, enter the agent's ID and click Connect. - The agent's logged-in user sees
HelloAgent — Allow remote support?. Click Yes; session opens, mouse/keyboard/screen all work. - Uninstall:
hello-agent.exe --uninstall. Confirmsc queryreturns 1060.
Namespacing
hbb_common ships a single global, APP_NAME, that drives the location
of every piece of on-disk state (config dir, log dir) and the prefix of
every named pipe. Upstream defaults it to "RustDesk". Hello-agent
rewrites it to "hello-agent" as the very first line of main() —
identical to the write path the upstream Flutter build uses for OEM
rebrands (read_custom_client). Because
APP_NAME is a RwLock<String> read lazily on first use, doing the
write before any path code runs is enough to redirect every hbb_common
consumer in the same process tree.
In practice that means:
| What | Stock rustdesk | hello-agent |
|---|---|---|
| User-mode config / logs | %APPDATA%\RustDesk\ |
%APPDATA%\hello-agent\ |
| Service-mode config / logs | …\LocalService\AppData\Roaming\RustDesk\ |
…\LocalService\AppData\Roaming\hello-agent\ |
| Identity file (id + keypair) | RustDesk.toml |
hello-agent.toml |
| IPC pipe namespace | \\.\pipe\RustDesk\query… |
\\.\pipe\hello-agent\query… |
| Windows service name | RustDesk |
hello-agent |
| Install dir | %ProgramFiles%\RustDesk\ |
%ProgramFiles%\hello-agent\ |
The two binaries can therefore coexist on the same machine without
clobbering each other's state. The override is set in
src/main.rs (pub const APP_NAME: &str = "hello-agent")
— change it there if you ever need to re-brand.
Where logs go
hbb_common's logger writes per-mode rolling files under <config_dir>/log/<mode>/:
| Mode (CLI flag) | Effective user | Log dir |
|---|---|---|
--install / --uninstall |
calling user (must be admin) | %APPDATA%\hello-agent\log\install\ (or …\uninstall\) |
--service |
LocalSystem (mirrored) | %SystemRoot%\ServiceProfiles\LocalService\AppData\Roaming\hello-agent\log\service\ |
--server (worker) |
LocalSystem (mirrored) | %SystemRoot%\ServiceProfiles\LocalService\AppData\Roaming\hello-agent\log\server\ |
| no flags (dev mode) | calling user | %APPDATA%\hello-agent\log\hello-agent\ |
The cm_popup module also writes a parallel diagnostic trace at
%TEMP%\hello-agent-cm.log (kept around for debugging the IPC handshake;
it duplicates info that's already in the main log).
Status
- ✅ Windows x64 (physical console and RDP sessions — the agent picks whichever session the user is actively using)
- ✅ Coexists with stock RustDesk on the same box — config dir, log dir,
and named pipes are namespaced under
hello-agentrather than the upstream default ofRustDesk(see Namespacing below). The only residual contention is the optional direct-server port (TCP 21118) and LAN-discovery port (UDP 21119); both default to off, so a vanilla install of each side can run simultaneously. - ✅ CMDB asset inventory — BIOS serial, manufacturer, model, AD domain,
OS edition + release, CPU, RAM, disks, BitLocker recovery key,
network interfaces, public IP, current + nearby Wi-Fi networks.
Collected once at startup (
src/inventory.rs,src/wifi_native.rs) and merged into the/api/sysinfopayload under theinventorykey, where the rustdesk-server admin UI's per-device detail page reads it. - ✅ Unattended-access password — rotated once per service start
(
src/unattended_password.rs) and reported to rustdesk-server's/api/unattended-passwordso the admin UI can show the current per-boot password for headless / no-user-logged-in support sessions. - ✅ Authenticode code signing in CI — separate Linux signing job runs
osslsigncodeagainst the cStudio CA, with pre-/post-sign SHA-256 audit hashes that catch a tampered transit between build and sign runners (.gitea/workflows/build-windows.yml). - ⏳ Linux / macOS (out of scope for v0)
- ⏳ Multiple simultaneous interactive users (only one can receive the
approval popup at a time — the one in the
WTSActivesession)