Files
hello-agent/vendor/rustdesk/libs/hbb_common/protos/rendezvous.proto
T
mike f8ead215d8
build-windows / build-hello-agent-x64 (push) Successful in 5m41s
Initial commit: hello-agent — headless RustDesk-protocol-compatible Windows agent
A single-binary, Flutter-free remote-support agent that speaks the stock
RustDesk wire protocol. Designed for one-line MDM deployment against a
self-hosted rustdesk-server: a supporter using the unmodified rustdesk.exe
client connects, the controlled-side user gets a native Win32 approval
prompt, click Yes / No.

CLI surface

    hello-agent.exe --install                # register + start service
    hello-agent.exe --uninstall              # stop, delete, clean up
    hello-agent.exe --config <BLOB>          # admin-UI deploy string
    hello-agent.exe --install --config <BLOB>   # MDM one-liner

--config accepts both forms emitted by the rustdesk-server admin UI: the
reversed-base64 deploy string and the host=,key=,api=,relay= filename
form. Decoded via the upstream custom_server module, persisted via
hbb_common::config::Config::set_option.

Architecture

    --service runs as a Session 0 LocalSystem service. It polls
    WTSGetActiveConsoleSessionId and (re)spawns hello-agent.exe --server
    into the active console session via librustdesk::platform::run_as_user,
    handling the Session 0 → user-session token impersonation.

    --server is the worker. It boots three concurrent components:
      1. cm_popup: an IPC listener on the rustdesk `_cm` named pipe
      2. librustdesk::start_server(true, false): the upstream protocol
         stack — rendezvous mediator, NAT punch, IPC server, screen
         capture, login validation, hbbs_http heartbeat / sysinfo sync
      3. (implicit) ApproveMode::Click is pinned in config, so every
         incoming connection routes through cm_popup

The popup mechanism reuses an existing upstream contract without any
patches to the protocol code: when a peer connects with no password,
Connection::start in the upstream code calls try_start_cm_ipc, which
ipc::connect-s the `_cm` pipe before falling back to spawning a Flutter
CM child. Since cm_popup is up first, step 1 succeeds; we read the
Data::Login{authorized:false} frame, show MessageBoxTimeoutW (Yes/No,
60s, top-most, system-modal), and reply Data::Authorize or Data::Close.

Source tree

    src/main.rs             CLI dispatcher + run_server() composition
    src/cli.rs              hand-rolled argv parser + unit tests
    src/service.rs          windows-service install/uninstall/dispatcher
    src/config_import.rs    --config blob decoding + persistence
    src/cm_popup.rs         _cm IPC listener + Win32 approval dialog

Vendoring

The upstream RustDesk crate is vendored under vendor/rustdesk/ — full
workspace including libs/{hbb_common, scrap, enigo, clipboard,
virtual_display, remote_printer}. This makes the build self-contained
(no submodules, no sibling-repo checkout in CI) and gives us freedom to
fork in a different direction later. Excluded from the vendor: .git,
target/, flutter/, appimage/, flatpak/, fastlane/, docs/, examples/,
ci/, build.py, Dockerfile, upstream README/CLAUDE/AGENTS/GEMINI.

One local divergence vs. upstream: vendor/rustdesk/src/lib.rs flips
`mod custom_server` → `pub mod custom_server` so config_import.rs can
call get_custom_server_from_string without going through the
ui_interface shim. Documented in README.md → "Re-syncing the vendored
copy".

CI

.gitea/workflows/build-windows.yml builds on a self-hosted Windows
runner with Rust 1.75, LLVM 15.0.6 (libclang for bindgen via libvpx-sys),
and a vcpkg cache. The vendored vcpkg.json drives x64-windows-static
deps. The workflow stages the resulting hello-agent.exe into
SignOutput\, reports authenticode signing status (warns on unsigned),
and uploads as artifact. ~15 min full build, faster on incremental.

Out of scope for this commit: Linux/macOS builds, code signing, MSI
packaging, coexistence with stock rustdesk on the same box (currently
shares the RustDesk APP_NAME and config dir).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 16:29:31 +02:00

260 lines
5.2 KiB
Protocol Buffer

syntax = "proto3";
package hbb;
message RegisterPeer {
string id = 1;
int32 serial = 2;
}
enum ConnType {
DEFAULT_CONN = 0;
FILE_TRANSFER = 1;
PORT_FORWARD = 2;
RDP = 3;
VIEW_CAMERA = 4;
TERMINAL = 5;
}
message RegisterPeerResponse { bool request_pk = 2; }
message PunchHoleRequest {
string id = 1;
NatType nat_type = 2;
string licence_key = 3;
ConnType conn_type = 4;
string token = 5;
string version = 6;
int32 udp_port = 7;
bool force_relay = 8;
int32 upnp_port = 9;
bytes socket_addr_v6 = 10;
}
message ControlPermissions {
enum Permission {
keyboard = 0;
remote_printer = 1;
clipboard = 2;
file = 3;
audio = 4;
camera = 5;
terminal = 6;
tunnel = 7;
restart = 8;
recording = 9;
block_input = 10;
remote_modify = 11;
privacy_mode = 12;
}
uint64 permissions = 1;
}
message PunchHole {
bytes socket_addr = 1;
string relay_server = 2;
NatType nat_type = 3;
int32 udp_port = 4;
bool force_relay = 5;
int32 upnp_port = 6;
bytes socket_addr_v6 = 7;
ControlPermissions control_permissions = 8;
}
message TestNatRequest {
int32 serial = 1;
}
// per my test, uint/int has no difference in encoding, int not good for negative, use sint for negative
message TestNatResponse {
int32 port = 1;
ConfigUpdate cu = 2; // for mobile
}
enum NatType {
UNKNOWN_NAT = 0;
ASYMMETRIC = 1;
SYMMETRIC = 2;
}
message PunchHoleSent {
bytes socket_addr = 1;
string id = 2;
string relay_server = 3;
NatType nat_type = 4;
string version = 5;
int32 upnp_port = 6;
bytes socket_addr_v6 = 7;
}
message RegisterPk {
string id = 1;
bytes uuid = 2;
bytes pk = 3;
string old_id = 4;
bool no_register_device = 5;
}
message RegisterPkResponse {
enum Result {
OK = 0;
UUID_MISMATCH = 2;
ID_EXISTS = 3;
TOO_FREQUENT = 4;
INVALID_ID_FORMAT = 5;
NOT_SUPPORT = 6;
SERVER_ERROR = 7;
}
Result result = 1;
int32 keep_alive = 2;
}
message PunchHoleResponse {
bytes socket_addr = 1;
bytes pk = 2;
enum Failure {
ID_NOT_EXIST = 0;
OFFLINE = 2;
LICENSE_MISMATCH = 3;
LICENSE_OVERUSE = 4;
}
Failure failure = 3;
string relay_server = 4;
oneof union {
NatType nat_type = 5;
bool is_local = 6;
}
string other_failure = 7;
int32 feedback = 8;
bool is_udp = 9;
int32 upnp_port = 10;
bytes socket_addr_v6 = 11;
}
message ConfigUpdate {
int32 serial = 1;
repeated string rendezvous_servers = 2;
}
message RequestRelay {
string id = 1;
string uuid = 2;
bytes socket_addr = 3;
string relay_server = 4;
bool secure = 5;
string licence_key = 6;
ConnType conn_type = 7;
string token = 8;
ControlPermissions control_permissions = 9;
}
message RelayResponse {
bytes socket_addr = 1;
string uuid = 2;
string relay_server = 3;
oneof union {
string id = 4;
bytes pk = 5;
}
string refuse_reason = 6;
string version = 7;
int32 feedback = 9;
bytes socket_addr_v6 = 10;
int32 upnp_port = 11;
}
message SoftwareUpdate { string url = 1; }
// if in same intranet, punch hole won't work both for udp and tcp,
// even some router has below connection error if we connect itself,
// { kind: Other, error: "could not resolve to any address" },
// so we request local address to connect.
message FetchLocalAddr {
bytes socket_addr = 1;
string relay_server = 2;
bytes socket_addr_v6 = 3;
ControlPermissions control_permissions = 4;
}
message LocalAddr {
bytes socket_addr = 1;
bytes local_addr = 2;
string relay_server = 3;
string id = 4;
string version = 5;
bytes socket_addr_v6 = 6;
}
message PeerDiscovery {
string cmd = 1;
string mac = 2;
string id = 3;
string username = 4;
string hostname = 5;
string platform = 6;
string misc = 7;
}
message OnlineRequest {
string id = 1;
repeated string peers = 2;
}
message OnlineResponse {
bytes states = 1;
}
message KeyExchange {
repeated bytes keys = 1;
}
message HealthCheck {
string token = 1;
}
message HeaderEntry {
string name = 1;
string value = 2;
}
message HttpProxyRequest {
string method = 1;
string path = 2;
repeated HeaderEntry headers = 3;
bytes body = 4;
}
message HttpProxyResponse {
int32 status = 1;
repeated HeaderEntry headers = 2;
bytes body = 3;
string error = 4;
}
message RendezvousMessage {
oneof union {
RegisterPeer register_peer = 6;
RegisterPeerResponse register_peer_response = 7;
PunchHoleRequest punch_hole_request = 8;
PunchHole punch_hole = 9;
PunchHoleSent punch_hole_sent = 10;
PunchHoleResponse punch_hole_response = 11;
FetchLocalAddr fetch_local_addr = 12;
LocalAddr local_addr = 13;
ConfigUpdate configure_update = 14;
RegisterPk register_pk = 15;
RegisterPkResponse register_pk_response = 16;
SoftwareUpdate software_update = 17;
RequestRelay request_relay = 18;
RelayResponse relay_response = 19;
TestNatRequest test_nat_request = 20;
TestNatResponse test_nat_response = 21;
PeerDiscovery peer_discovery = 22;
OnlineRequest online_request = 23;
OnlineResponse online_response = 24;
KeyExchange key_exchange = 25;
HealthCheck hc = 26;
HttpProxyRequest http_proxy_request = 27;
HttpProxyResponse http_proxy_response = 28;
}
}