mike e45abbe64d
build-windows / build-hello-agent-x64 (push) Successful in 5m5s
build-windows / sign-hello-agent-x64 (push) Successful in 5s
build-windows / validate-hello-agent-x64 (push) Successful in 6s
Implement auto-update routine
2026-05-21 22:52:39 +02:00
2026-05-09 10:53:41 +02:00
2026-05-21 22:52:39 +02:00
2026-05-21 22:52:39 +02:00
2026-05-21 22:52:39 +02:00
2026-05-21 22:52:39 +02:00

hello-agent

A headless, RustDesk-protocol-compatible remote-support agent for Windows.

One self-contained binary, no Flutter UI. Designed for one-line MDM deployment against a self-hosted rustdesk-server (or the Pro/admin variant). A supporter using the stock rustdesk.exe client can connect; the controlled-side user gets a native approval prompt and clicks Yes / No.

CLI

hello-agent.exe --install              # register + start service
hello-agent.exe --uninstall            # stop, delete, clean up
hello-agent.exe --config <BLOB>        # import admin-UI deploy string
hello-agent.exe --install --config <BLOB>   # MDM one-liner

--config accepts both forms emitted by the rustdesk-server admin UI:

  • the reversed-base64 deploy string (0nI900VsFHZ…)
  • the host=server,key=…,api=…,relay=… filename form

If --config is omitted and no prior install left a rendezvous configuration behind, hello-agent falls back to a built-in default pointing at the cybnet rustdesk-server:

custom-rendezvous-server = rd.gamecom.ch
api-server               = https://rd.gamecom.ch
relay-server             = rd.gamecom.ch
key                      = tcxma69cN3OWt25jQ75apSCtaZGIfDqIIP6yGNj3dgs=

Operators who run their own rustdesk-server must pass --config with their deploy blob; defaults are only applied when the config slot is empty, so --config always wins.

Architecture

hello-agent.exe --install
        │
        └──> creates Windows service "hello-agent", binPath ends in --service
                │
hello-agent.exe --service                      # Session 0, LocalSystem
        │
        ├── unattended_password::rotate_and_report   (background thread)
        │       └─ POSTs per-boot password to <api-server>/api/unattended-password
        │          with retry until ack — races rendezvous registration
        │
        └──> spawns into the active console session as SYSTEM token:
                │
hello-agent.exe --server                       # user session, SYSTEM token
        │
        ├── default ipc listener (rustdesk core)
        ├── RendezvousMediator   ──> rustdesk-server registration + NAT
        ├── hbbs_http::sync      ──> /api/heartbeat + /api/sysinfo
        │       └─ stamps `agent_name` / `agent_version` / `inventory`
        │          into each /api/sysinfo payload (re-uploads when the
        │          inventory collector below transitions empty → ready)
        ├── inventory::collect_inventory             (background thread)
        │       └─ PowerShell + WMI + wlanapi + ipify → `INVENTORY` global
        │          consumed by hbbs_http::sync above; one-shot, no retry
        │
        │   at startup, --server proactively spawns (via WTSQueryUserToken
        │   + CreateProcessAsUserW with lpDesktop = winsta0\default —
        │   librustdesk's run_as_user uses lpDesktop=NULL which inherits
        │   the invisible Session 0 service desktop):
        ▼
hello-agent.exe --cm                           # user session, USER token,
        │                                        # winsta0\default desktop
        ├── binds `_cm` IPC pipe (long-running — one child per session)
        ├── reads Data::Login from parent's start_ipc
        ├── shows MessageBoxW on the user's interactive desktop
        └── replies Data::Authorize / Data::Close (per peer), keeps listening

The protocol stack (rendezvous, login validation, screen capture, input, relay) is the upstream librustdesk code, vendored under vendor/rustdesk/ for an independent build. This crate is the thin shell that gives us the new CLI surface, the Windows service shell, and the native approval popup that replaces the stock Flutter Connection Manager.

Repo layout

hello-agent/
├── src/                    hello-agent sources (~2400 lines)
├── vendor/rustdesk/        vendored RustDesk crate + workspace libs
│   ├── Cargo.toml          rustdesk's own workspace + package manifest
│   ├── src/                librustdesk source
│   └── libs/               hbb_common, scrap, enigo, clipboard, …
├── Cargo.toml              hello-agent package manifest, path-deps on vendor
├── ci/                     provision scripts for the Gitea Windows-build /
│                           Linux-signing self-hosted runners
├── .gitea/workflows/       Gitea CI
└── README.md

The vendored source has a handful of local divergences from upstream. Most patch sites carry an inline hello-agent breadcrumb (search for grep -rn "hello-agent" vendor/rustdesk/ in a tree where the patches have been applied) but a couple of one-token edits like pub mod custom_server don't, so the list below is the authoritative inventory — keep it in sync when adding new patches.

  1. Module visibilityvendor/rustdesk/src/lib.rs:
    • mod custom_serverpub mod custom_server so hello-agent's config_import can call the deploy-blob decoder.
    • mod ui_cm_interfacepub mod ui_cm_interface so the headless --cm process can plug a MessageBoxW-based InvokeUiCM into upstream's connection-manager IPC loop and inherit file-transfer, chat, and clipboard handling rather than re-implementing them.
  2. Build shapevendor/rustdesk/Cargo.toml: [lib] crate-type reduced from ["cdylib", "staticlib", "rlib"] to ["rlib"]. We statically link the rlib into hello-agent.exe; the cdylib link step (used by upstream for Flutter FFI) trips LNK1169 multiply-defined symbols from overlapping windows-targets/windows_x86_64_msvc versions and we don't need it.
  3. Heartbeat cadence lowered 15s → 1s so device-online status in the admin UI reacts faster: libs/hbb_common/src/config.rs (REG_INTERVAL, UDP rendezvous re-register) and src/hbbs_http/sync.rs (TIME_HEARTBEAT, HTTP /api/heartbeat).
  4. Sysinfo upload extensionslibs/hbb_common/src/config.rs adds three opt-in RwLock<String> globals — AGENT_NAME, AGENT_VERSION, INVENTORY — that hello-agent populates at startup (rebrand identity) and asynchronously (CMDB inventory). src/hbbs_http/sync.rs reads them when each /api/sysinfo payload is constructed and tracks had_inventory on the InfoUploaded state so the loop re-uploads when INVENTORY transitions empty → populated (the collector is async and routinely loses the race against the first sysinfo tick).
  5. Documentation / branding URLs retargeted from rustdesk.com to cstudio.ch/hello-agent/: libs/hbb_common/src/config.rs (LINK_DOCS_HOME, LINK_DOCS_X11_REQUIRED), src/client.rs (SCRAP_X11_REF_URL, login-screen help link). Plus author / copyright strings in Cargo.toml (LegalCopyright) and src/main.rs (.author(...)). Cosmetic, but they show through in the Windows EXE metadata and in-app error dialogs.

Build

Local (Windows)

$env:VCPKG_ROOT = "C:\vcpkg"
cd vendor\rustdesk
& "$env:VCPKG_ROOT\vcpkg" install --triplet x64-windows-static
cd ..\..
cargo build --release --bin hello-agent
# → target\release\hello-agent.exe

The first build is slow (~15 min) because cargo compiles the entire RustDesk crate plus its workspace libraries. Subsequent builds are incremental.

CI

.gitea/workflows/build-windows.yml builds on a self-hosted Windows runner. It checks out hello-agent (self-contained, no submodules), runs vcpkg against the vendored vcpkg.json, builds, and uploads SignOutput\hello-agent-<version>-x86_64.exe.

Re-syncing the vendored copy

To pull updates from upstream RustDesk:

  1. Sync the upstream rustdesk repo locally and git submodule update --init for libs/hbb_common.
  2. rsync -a --delete --exclude=.git --exclude=target --exclude=flutter --exclude=appimage … upstream-rustdesk/ vendor/rustdesk/
  3. Re-apply the local divergences enumerated in the Repo layout section above (that list is the source of truth — most patches carry a hello-agent breadcrumb in a nearby comment, but a couple of one-token edits like pub mod custom_server do not). The reliable recipe is to diff against the upstream rev you rsync'd from before you do the rsync, stash the patch hunks, then re-apply them on top of the new tree.
  4. cargo build --release --bin hello-agent — fix any breakage from upstream API drift in our src/ modules.

Stale keys / supporter "stuck on connecting"

The agent's identity (id) and key_pair live in hello-agent.toml. They're generated once on first run, registered with the rendezvous server, and re-used forever after. If the rendezvous server's cached entry and the agent's local keypair drift apart, the encrypted handshake silently fails on the supporter side — the supporter's stock rustdesk client shows "Please wait for the remote side…" / similar, the agent log shows a Connection opened followed by ~30 seconds of nothing then Peer close, and the popup never fires (because no LoginRequest ever decrypts).

How to recognize it: agent log says register_pk of rd due to key not confirmed followed by Generated new keypair for id:, and the rustdesk-server admin UI already has a record for that agent id from prior runs.

How to recover:

  1. Delete the device record for that agent id from the rustdesk-server admin UI's device list. The next agent heartbeat re-creates it with the current public key.
  2. Restart the supporter's stock rustdesk app (clears its in-process pubkey cache).
  3. Reconnect — the supporter now resolves the current pubkey, the handshake succeeds, the popup fires.

hello-agent --uninstall deliberately preserves the LocalService config dir so the agent keypair survives an uninstall→reinstall cycle. To force a fresh keypair, also run after --uninstall:

rmdir /s /q "%SystemRoot%\ServiceProfiles\LocalService\AppData\Roaming\hello-agent"

…and then delete the device record from the admin UI as above.

Verifying end-to-end

  1. Install: hello-agent.exe --install --config <BLOB> from elevated PowerShell.
  2. Confirm: sc query hello-agentRUNNING.
  3. From another machine running stock rustdesk.exe, enter the agent's ID and click Connect.
  4. The agent's logged-in user sees HelloAgent — Allow remote support?. Click Yes; session opens, mouse/keyboard/screen all work.
  5. Uninstall: hello-agent.exe --uninstall. Confirm sc query returns 1060.

Namespacing

hbb_common ships a single global, APP_NAME, that drives the location of every piece of on-disk state (config dir, log dir) and the prefix of every named pipe. Upstream defaults it to "RustDesk". Hello-agent rewrites it to "hello-agent" as the very first line of main() — identical to the write path the upstream Flutter build uses for OEM rebrands (read_custom_client). Because APP_NAME is a RwLock<String> read lazily on first use, doing the write before any path code runs is enough to redirect every hbb_common consumer in the same process tree.

In practice that means:

What Stock rustdesk hello-agent
User-mode config / logs %APPDATA%\RustDesk\ %APPDATA%\hello-agent\
Service-mode config / logs …\LocalService\AppData\Roaming\RustDesk\ …\LocalService\AppData\Roaming\hello-agent\
Identity file (id + keypair) RustDesk.toml hello-agent.toml
IPC pipe namespace \\.\pipe\RustDesk\query… \\.\pipe\hello-agent\query…
Windows service name RustDesk hello-agent
Install dir %ProgramFiles%\RustDesk\ %ProgramFiles%\hello-agent\

The two binaries can therefore coexist on the same machine without clobbering each other's state. The override is set in src/main.rs (pub const APP_NAME: &str = "hello-agent") — change it there if you ever need to re-brand.

Where logs go

hbb_common's logger writes per-mode rolling files under <config_dir>/log/<mode>/:

Mode (CLI flag) Effective user Log dir
--install / --uninstall calling user (must be admin) %APPDATA%\hello-agent\log\install\ (or …\uninstall\)
--service LocalSystem (mirrored) %SystemRoot%\ServiceProfiles\LocalService\AppData\Roaming\hello-agent\log\service\
--server (worker) LocalSystem (mirrored) %SystemRoot%\ServiceProfiles\LocalService\AppData\Roaming\hello-agent\log\server\
no flags (dev mode) calling user %APPDATA%\hello-agent\log\hello-agent\

The cm_popup module also writes a parallel diagnostic trace at %TEMP%\hello-agent-cm.log (kept around for debugging the IPC handshake; it duplicates info that's already in the main log).

Status

  • Windows x64 (physical console and RDP sessions — the agent picks whichever session the user is actively using)
  • Coexists with stock RustDesk on the same box — config dir, log dir, and named pipes are namespaced under hello-agent rather than the upstream default of RustDesk (see Namespacing below). The only residual contention is the optional direct-server port (TCP 21118) and LAN-discovery port (UDP 21119); both default to off, so a vanilla install of each side can run simultaneously.
  • CMDB asset inventory — BIOS serial, manufacturer, model, AD domain, OS edition + release, CPU, RAM, disks, BitLocker recovery key, network interfaces, public IP, current + nearby Wi-Fi networks. Collected once at startup (src/inventory.rs, src/wifi_native.rs) and merged into the /api/sysinfo payload under the inventory key, where the rustdesk-server admin UI's per-device detail page reads it.
  • Unattended-access password — rotated once per service start (src/unattended_password.rs) and reported to rustdesk-server's /api/unattended-password so the admin UI can show the current per-boot password for headless / no-user-logged-in support sessions.
  • Authenticode code signing in CI — separate Linux signing job runs osslsigncode against the cStudio CA, with pre-/post-sign SHA-256 audit hashes that catch a tampered transit between build and sign runners (.gitea/workflows/build-windows.yml).
  • Linux / macOS (out of scope for v0)
  • Multiple simultaneous interactive users (only one can receive the approval popup at a time — the one in the WTSActive session)
S
Description
No description provided
Readme 60 MiB
2026-05-22 19:52:13 +00:00
Languages
Rust 76.2%
Shell 15.3%
PowerShell 6.8%
Python 1.7%